Phil Booth
By Phil Booth
When he’s not busy collecting our poo into small plastic bags, Phil is allowed to moonlight as a software engineer. Currently he works on search stuff at Algolia. Before that he was a backend engineer at Qatalog🪦 and before that he worked on the Firefox Accounts team at Mozilla.
Julia Evans
By Julia Evans
Clear, fun explanations of Linux, debugging, networking, and systems fundamentals.
Deep dives on performance, engineering culture, reliability, and measurement.
Brendan Gregg
By Brendan Gregg
World-class systems performance analysis: observability, profiling, and methodology.
Jeroen Janssens
By Jeroen Janssens
Practical posts on data tooling, Unix text processing, and developer workflows.
Faster Than Lime
By Amos Wenger
Systems programming storytelling (Rust, debugging, low-level internals) with great narrative.
Overreacted
By Dan Abramov
Thoughtful essays on UI engineering, React mental models, and software design.
Databases, distributed systems, programming language design, and engineering practice.
Bartosz Ciechanowski
By Bartosz Ciechanowski
Beautiful, visual explanations of complex topics in graphics and programming concepts.
Rust, tooling, editor/language server design, and practical engineering notes.
null program
By Chris Wellons
C, systems, compilers, and practical essays with strong opinions and great clarity.
High-quality deep dives into runtimes, compilers, and performance engineering.
Martin Kleppmann
By Martin Kleppmann
Distributed systems, data infrastructure, and correctness-oriented engineering writing.
Addy Osmani
By Addy Osmani
Web performance, progressive tooling, and large-scale UI engineering from a Chrome perspective.
catskull.net
By Jason Als
Indie hardware and software projects—embedded tinkering, web, and creative engineering notes.
David Gerrells
By David Gerrells
Visual computing and graphics programming: shaders, simulations, and low-level rendering experiments.
Destroy All Software
By Gary Bernhardt
Dense, opinionated essays and screencasts on Unix, testing, compilers, and program design.
Fabien Sanglard
By Fabien Sanglard
Long-read reverse-engineering and source analysis of game engines and classic software.
fettblog.eu
By Stephan Bönnemann
TypeScript-first tooling and language features—practical notes from a JS/TS ecosystem contributor.
Frank Rausch
By Frank Rausch
Interaction design, typography, and thoughtful UI engineering—often from an Apple-platform angle.
Josh W. Comeau
By Josh Comeau
Playful, visual explainers for CSS, React, and front-end mechanics with a teaching-first style.
Mathias Bynens
By Mathias Bynens
Deep JavaScript and web-platform details—regex, Unicode, V8, and browser-standard trivia.
Mitchell Hashimoto
By Mitchell Hashimoto
Long-form writing on products and engineering—terminals, tools, leadership, and building serious software.
Peter Beverloo
By Peter Beverloo
Browser extensions, Chromium plumbing, and web platform work from a Chrome engineer’s notebook.
Phil Booth
By Phil Booth
Practical JavaScript, open-source maintenance, and cryptographic APIs in real-world web apps.
Notes on Programming in C (Pike)
By Rob Pike
Bell Labs-era guidance on clarity, simplicity, and style in C—still cited as a masterclass in taste.
Solmaz Shahalizadeh
By Solmaz Shahalizadeh
Data platforms, analytics engineering, and leadership lessons from large-scale product organizations.
Ted Sanders
By Ted Sanders
Research-minded posts on data visualization, inference, and communicating quantitative ideas clearly.
Nikita Prokopov (tonsky)
By Nikita Prokopov
Sharp essays on software design, complexity, Clojure, and what “simple” systems actually cost.
Chris Nager
By Chris Nager
Developer-designer notes on design systems, accessibility, web performance, and hands-on product experiments.